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By Tom Ohle on March 9, 2010 at 7:45 am
Keeping with the tradition of highly frequent blog updates, here’s another highly frequent blog update! I’m heading to San Francisco tomorrow for the illustrious Game Developers Conference, a show that brings together loads of game-industry folks and those who would someday very much like to be game-industry folks for a few days of panels, lectures, [...]
By Tom Ohle on September 9, 2009 at 7:35 am
I’m going to try to put together a series of brief posts about PR practices, and thanks to my current diet of cold medication and coffee the best name I could come up with is PR Shorts. I know that sounds like a pair of cut-off jeans that will never give you a straight answer, [...]
By Tom Ohle on September 3, 2009 at 8:44 am
In a sure sign that this is not just a blog on which I post insightful commentary on the ins and outs of public relations and marketing, I’m actually writing something about a client! Beware, for this can only end badly — shilling kicks all kinds of ass. This week we’re celebrating the one-year anniversary [...]
By Tom Ohle on August 27, 2009 at 1:24 pm
This video is too funny for words. Fun to see some of the Trailer Park Boys alums, including the host of Jonovision (if you live in Canada and are between the ages of, I dunno, 24 and 28, you are the only people who know wtf Jonovision is), but the baby squashing totally makes this [...]
By Tom Ohle on August 22, 2009 at 8:36 am
“I was reviewing a big, anticipated game in a well-known, successful franchise from a top-tier publisher. It’d gotten plenty of slobbery preview coverage from ours and other outlets in the months previous, but the final game was inescapably mediocre. So I gave it the score it deserved.” Just like any other day for a gaming [...]
By Tom Ohle on August 20, 2009 at 11:28 am
How about a little quickie on branding? Dragon Age: Origins (not sure why Dragon Age didn’t work out on its own) and Guild Wars 2 are two fairly highly anticipated entries in the fantasy-RPG space. So how could they possibly end up with such similar branding? Check it: I have to say I like the [...]
By Tom Ohle on August 20, 2009 at 9:05 am
Throughout a game’s PR and marketing campaign, the publisher or developer needs to create promotional screenshots to show off a game’s visuals. It’s important to note that the final polishing of a game — those extra steps that take the game to final quality — often isn’t done until the last few months of the project. That will vary, of course, from one game to another, as some teams may aim to be “art complete” much earlier in development. Anyway, these shots will usually be created with whatever game content is available — so if a game is being announced two years before its release date, there’s a good chance that the aforementioned game content is not final, only partially available or completely non-existent.
By Tom Ohle on August 18, 2009 at 6:54 am
Okay, so I’m really just reaching for more opportunities to whip out the ol’ elephant-butt header. I’ve been known to do some writing here and there, and since it pains me so to actually come up with interesting PR-related posts on a daily basis, I thought it would be a good idea to share some [...]
By Tom Ohle on August 17, 2009 at 10:49 am
Just finished watching the second part of Mr. Scott Steinberg’s video doohickey, Video Games are Dead, which he’s posted over at Digital Trends (Part 1). I’ve got some thoughts on the whole thing. (Video after the jump) I think the video offers a fascinating look at changes happening in the games industry due to the [...]
By Tom Ohle on August 13, 2009 at 7:16 am
The seedy underbelly of the games industry exposes itself. When a journalist goes rebels and does something as recklessly disrespectful and anti-gaming as write a negative article about a game or publisher, a lot of PR reps and executives forget that golden rule and do something so unimaginably dumb in times of duress that I just can’t wrap my batshit insane head around it: they put that journalist on their blacklist.
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